SyncCrate
  1. SyncCrate
  2. Games
  3. Cities: Skylines II

Cities: Skylines II guide · Updated

Your Cities: Skylines II cities on another PC.

Continue a city on your laptop, hand it to a friend to look around, or share a custom map. SyncCrate copies Cities: Skylines II saves, maps and local mods between PCs, and after the first time only what changed.

FreeOpen sourceNo cloudWin · macOS · Linux

SyncCrate's game browser: 100 supported games, filtered by genre
SyncCrate · Game browser

// 01 Why

Why moving a Cities: Skylines II city is awkward

Cities: Skylines II has no multiplayer, so sharing a city means sending the save. The save folder is hidden in AppData\LocalLow, each save comes as a pair of files, and a city built with mods or custom assets loads differently on a PC that doesn't have them.

Custom maps are the same: a friend has to find the right folder, and nobody remembers which version of the map they sent last.

SyncCrate syncs the saves, maps and local mods folders directly between PCs. Files are compared by content, only the differences are copied, and you see the list before anything changes.

// 02 What syncs

What SyncCrate syncs for Cities: Skylines II

FolderPath in the game folderFiles
Local ModsMods/Mods you put in the local Mods folder yourself. Mods from Paradox Mods are handled by the game and aren't included.All files
Save FilesSaves/Cities, as .cok files with their matching .cid files, so each save arrives complete..cok .cid
MapsMaps/Custom maps you made or downloaded, in the same format as saves..cok .cid

// Where it looks

Windows
%USERPROFILE%\AppData\LocalLow\Colossal Order\Cities Skylines II
Linux
~/.steam/steam/steamapps/compatdata/949230/pfx/drive_c/users/steamuser/AppData/LocalLow/Colossal Order/Cities Skylines II
Anywhere else
Point SyncCrate at the folder yourself, once

Built in for Cities: Skylines II

  • Turn mods on and off. Disabled mods move to a _Disabled folder the game doesn't load.
  • Game-running warning. SyncCrate warns you before syncing while Cities: Skylines II is still open.
  • Undo and history. Undo the last sync in one click, and put back any single file a sync replaced or deleted.

// 03 How it works

Sync Cities: Skylines II in three steps

  1. Install and add the game

    Install SyncCrate on every PC and add Cities: Skylines II in the Game Browser. Its folder is found automatically.

  2. One PC hosts

    The PC with the setup everyone should have clicks Start Hosting. The others pick it under Scan for Hosts on the same network, or paste its join code from anywhere.

  3. Compare and sync

    Check the list of new, changed and conflicting files, then Sync Now. Only the files that differ are copied, PC to PC.

TipClose Cities: Skylines II on the PC that's receiving files before you sync. SyncCrate warns you if the game is still running.

// 04 Common problems

When Cities: Skylines II mods don't match

  • The save is hidden in AppData

    Saves live under AppData\LocalLow\Colossal Order\Cities Skylines II, which Windows hides by default. Finding and copying the right files by hand is easy to get wrong.

    SyncCrate finds the folder automatically and copies both files of each save.

  • The city needs the same mods

    A city built with mods or assets can lose buildings, roads or settings when it's opened on a PC without them.

    Subscribe to the same Paradox Mods on both PCs, and SyncCrate copies the local mods, saves and maps. Then the city opens the same way.

  • Two versions of the same city

    Play on both PCs and you end up with two different cities under one name.

    When the same save changed on both PCs, SyncCrate shows the conflict and asks: keep yours, use theirs or keep both.

  • Sharing a custom map

    Map files have to go into the Maps folder on the other PC, and updated versions mean sending them again.

    The host's maps sync to each PC, and only changed maps are copied next time.

// 05 Cities: Skylines II

Good to know

  • Paradox Mods subscriptions are downloaded by the game into its own cache and aren't synced. Each player subscribes in game, or loads the same playset.
  • Local mods run code. Code mods are .dll files, so only sync with people you trust.
  • Your settings stay yours. Only the Saves, Maps and Mods folders sync.
  • Cities: Skylines (the first game) is a separate entry in SyncCrate.

// FAQ

Cities: Skylines II questions

Where are Cities: Skylines II saves stored?

In %USERPROFILE%\AppData\LocalLow\Colossal Order\Cities Skylines II\Saves on Windows. SyncCrate finds it automatically, including Steam's Proton folder on Linux.

Can I play the same city with a friend?

Not at the same time, since the game has no multiplayer. You can take turns: sync the save, play, and sync it back. Pick the right side when SyncCrate shows a conflict.

Does it sync mods from Paradox Mods?

No. Those are managed by the game itself. SyncCrate syncs the local Mods folder, your saves and your maps.

How do I move my cities to a new PC?

Install SyncCrate on both PCs, host on the old one, join from the new one and Compare & Sync. Then subscribe to the same Paradox Mods on the new PC.

// Free · Open source · Windows, macOS, Linux

Same Cities: Skylines II setup on every PC.

Install SyncCrate on each PC, one of you hosts, everyone else joins. No accounts, no cloud, nothing uploaded anywhere.